Launching on the App Store and Google Play

Whose turn is it?

Muggins

Settle it fair and square.
No arguing with the wheel.

Whoever loses is muggins. Eleven games pick one person — for the tea round, the pub round, the washing up, the next bin run — played across everyone's phones, iPhone and Android in the same crew, or by passing one handset round. Crews that run on drinks can switch on the order list too.

Download on the App Store Get it on Google Play

Nothing left to chance ✦

9:41▍▍▍ 96
👆

The fairest way to pick

Muggins

Whose turn is it?
Settle it fair and square.

Let's settle it →

Nothing left to chance ✦

How it works

From "whose turn
is it?" to done

Set up once, then it's a ritual that takes under a minute — and nobody has to keep a tally in their head. Office, pub, flat, team: anywhere one of you has to do the thing.

1

Round up your crew

Start a crew and you get a code like BREW-K7F3QX and an invite link that opens straight into the app. Share it round the office, the group chat or the pub table; everyone joins from their own phone, iPhone or Android. No sign-up, no password.

2

Call a round

Tap Start a round and the whole crew gets a notification. They've got two minutes to tap "I'm in" — latecomers miss out.

3

Play, then off they go

Pick one of eleven games. One name comes out, and that's muggins. Running a tea or pub round? Switch on the drinks order and the loser gets everyone's usual as a checklist.

Two ways to play

Everyone's phone,
or just the one

A toggle at the top of the game picker switches between them. Same games either way.

📱 Everyone plays

Live, across the room

Everyone plays from their own handset and the round stays in sync live — iPhones and Androids in the same crew. Secret picks stay secret, reaction times are measured on your own phone so lag can't cheat anyone, and the whole crew watches the result land at once. Works just as well when half the crew is at home.

🤝 Pass this phone

One handset, round the desks

Only one person has the app? Pass the phone round and take your turns on the same screen. Some games are built for exactly this — Pass the Bomb only ever runs on one device, and the others hide your choice before they hand over.

Eleven ways to settle it

How shall we
settle it?

Every game is properly random or properly even-handed — never a stitch-up. Pick whichever suits the mood that day.

🎡
Roulette Wheel
Spin for a victim
🪙
Spoof
Guess the coins
🎲
Random Pick
Leave it to fate
2P DUEL
⭕
Tic Tac Toe
Head to head
⚡
Quick Draw
Slowest finger's muggins
🥤
Short Straws
Pick your poison
1 PHONE
💣
Pass the Bomb
Don't hold it
🃏
Higher or Lower
Call the next card
🔥
Hot Hands
First to let go is muggins
🧱
Tower Fall
Don't topple it
👏
Snap
Spot the pair first
All eleven,
every round
🎡 Roulette Wheel

Wheel of Woe

Spin for a victim.

Everyone in the round gets a slice. The host spins, the wheel slows, and wherever it lands — they're muggins. Everyone else watches it happen live on their own screen.

  • One slice per person, so it's genuinely even
  • The crew sees the same spin at the same time
  • "Wherever it lands, they're muggins."
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🎡 Wheel of Woe

Wherever it lands, they're muggins.

🔻
👆
SPIN THE WHEEL
🪙 Spoof

Guess the coins

Everyone hides 0–3 coins. Guess right and you're safe.

The proper pub classic. Hide coins in your fist, then call your guess at the grand total — and each number can only be called once, so the later you go the harder it gets. Guess it exactly and you're out of the running. Rounds repeat until one poor soul is left.

  • Every pick is submitted secretly from your own phone
  • "anywhere from 0 to 12 · each number once"
  • Correct guessers walk — last one standing is muggins
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Round 2

🪙 Spoof

Guess the grand total. Correct = you drop out.

Still in:

🦊 Dave 🐸 Priya 🐼 Mo 🦄 You

How many coins in your fist?

0 1 2 3

✊ 🪙🪙

3/4 locked in

Lock it in
⚡ Quick Draw

Slowest finger's muggins

Jump the gun and it's you.

Every phone waits a random beat, then flashes TAP! at once. Slowest reaction is muggins — but twitch too early and it's a false start, which loses outright. Times are measured on your own handset, so a dodgy office wifi can't cost you the round.

  • "wait for it…" then "orange means go"
  • Results rank 🥇 fastest through 🐌 slowest
  • False starts lose on the spot — no arguments
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⚡ Quick Draw

TAP!

Slowest finger's muggins.

2/5 have drawn

💣 Pass the Bomb · 1 phone

Don't hold it

Secret fuse. Hold the phone, hold the risk.

Light the fuse and pass the handset round the circle. Nobody knows how long it's got — somewhere between eight and twenty-two seconds — and whoever's holding it when it goes bang is muggins. The rest of the crew watches from their own phones.

  • Deliberately one-device: the panic is the point
  • "The bomb's on Dave's phone — gather round! 🍿"
  • Ends with a very satisfying BOOM.
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💣 Pass the Bomb

Secret fuse. Hold the phone, hold the risk.

💣
PASS ➡️
🔥 Light the fuse
🥤 Short Straws

Pick your poison

One of these is short. Choose wisely.

A fist of identical straws with one short one hidden in it. Everyone pulls, either on their own phone or by passing one round — and nothing is revealed until the last straw is out. Then they all open at once.

  • "✊ no peeking ✊" until everyone's pulled
  • Simultaneous reveal — "The moment of truth…"
  • The oldest tiebreaker there is, done properly
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🥤 Short Straws

One of these is short.
Choose wisely.

✊ no peeking ✊
3/5 straws pulled

🎲 Random Pick

Fate Decides

One name. No arguments.

For when nobody has time for a wheel. Names rattle past like a fruit machine, slow to a crawl, and stop on one person. Done in seconds.

  • The fastest way to end it
  • Straight, even odds across everyone in the round
  • Just enough of a slowdown to build the dread
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🎲 Fate Decides

One name. No arguments.

Muggins today…

Sinéad
🎲 SHUFFLE
⭕ Tic Tac Toe · 2P duel

Head to head

Loser's muggins. Draws? Middle square loses.

The one game where you can actually save yourself. Pick two people to duel and they fight it out — on two phones with the rest of the crew spectating, or both on one handset. Best of one, or best of three if you fancy your chances.

  • Duel across two phones, or pass one back and forth
  • Best of 1 sudden death, or best of 3
  • No endless draws — whoever holds the centre loses
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Best of 3 · Game 2

🦊
Dave
plays ✕ · 1
vs
🐸
Priya
plays ◯ · 0

Dave's go (✕)

✕
◯
✕
◯

Draws? Middle square loses.

🃏 Higher or Lower

Call the next card

Call it right and you're safe. Ace is high.

One card on the table. Everyone still in calls higher or lower from their own phone, then the next card turns. The right callers walk; the wrong ones go again on the new card. Same card? Nobody's right. Last one left in the pool is muggins.

  • Calls are secret until the card turns
  • Rounds repeat until one person is left
  • Pure nerve on a 7 — that's the fun of it
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🃏 Higher or Lower

Round 2 · still in: Dave, Priya, you

9
→
?
⬆️ Higher
⬇️ Lower
🔥 Hot Hands

First to let go is muggins

Hands on the pan. Hold your nerve.

Press and hold. Whoever lets go first is muggins — but the pan burns at a secret moment somewhere between four and twelve seconds, and getting burned counts too. Each phone times its own hold, so it's your nerve against theirs, not your wifi.

  • The burn time is the host's phone's secret
  • Let go first or hold too long — both lose
  • Results rank longest hold 🥇 down to 🐔
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🔥 Hot Hands

First to let go is muggins.

HOLD YOUR NERVE…
6.4 s

let go first and you're muggins

🧱 Tower Fall

Don't topple it

Ease a block out on your turn.

Fifteen blocks, five rows of three. Players take turns easing one out, on their own phones or passing one round. The tower was always going to fall on a particular pull — the host's phone decided which when the game started — and whoever makes that pull is muggins.

  • Turn by turn, with the tower leaning a little more each time
  • Every pull is as risky as the last — no safe early turns
  • Wandered off? The host can pull one for you
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🧱 Tower Fall

Your pull — ease one out

4 out · it's starting to lean…

👏 Snap

Spot the pair first

Two in a row the same? SNAP!

The host deals one deck and every phone plays it at the same pace, a card a second. When two in a row match, hit SNAP as fast as you can. Your score is your total reaction time, with a penalty for every snap you miss or call wrongly — and the highest score is muggins.

  • Same deck on every phone, timed on your own handset
  • Four snaps in every deck, never a triple
  • Wrong snaps cost you — no hammering the button
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👏 Snap

🍩
🍩

SNAP! 412 ms

SNAP!

The verdict is in

Then it's a list,
not an argument

One name fills the screen with confetti and a bit of good-natured abuse — "Off you go, Dave!" · "The fates have spoken." · "Cheers pal, you're up."

Running a drinks round? Switch on the crew's drinks order and underneath sits everyone's usual as a checklist you tap as you go. Each drink strikes through as it's made, so you can put the phone down mid-round and pick up exactly where you left off.

Hit Logged it and the scoreboard updates for the whole crew. Or Rematch, if someone fancies double or quits.

9:41▍▍▍ 96

The verdict is in

🦊
Dave's
muggins!

Off you go, Dave!

☕ The order — 2/5 made

✓Dave · Tea · Milk · 2 sugars
✓Priya · Latte · Oat · 1 sugar
Mo · Coffee · black · no sugar
Sinéad · Tea · Milk · 2 sweeteners
You · Green Tea · black · no sugar
↻ Rematch
✓ Logged it

Optional: the drinks order

Nobody has to ask
"how do you take it?"

For tea rounds and pub trips. Any member can switch the drinks order on from the You tab; new crews start without it. Set your usual once and whoever's muggins sees exactly what everyone wants, written out properly.

🫖
Tea
☕
Coffee
☕
Flat White
☕
Latte
🍵
Green Tea
🍫
Hot Choc

Milk, sugar and sweetener

Four milk options — Milk, Splash, Oat or Black — then sugars from none up to four-plus, or swap to sweeteners. It all renders into one clean line whoever's muggins can read at a glance.

Latte · Oat · 1 sugar
Coffee · black · no sugar
Tea · Milk · 2 sweeteners

Fancy something different today?

Before any round you can tweak your order just for that one go — an extra sugar, a sweetener instead, hot chocolate because it's Friday. Tap Change, adjust it, and your saved usual stays exactly as it was for next time.

Your order this round → Change

The receipts

The scoreboard
remembers

Three tabs — your own stats, the league, and every round on the record. "Fewest times muggins wins. The jammiest sit at the top. 🦥"

The Tuesday Crew Fewest times muggins wins
🥇
Baz 🧈 jammy — 6 rounds dodged
2Muggins
18W · 2L
🥈
Priya Slippery customer
4Muggins
16W · 4L
🥉
You 😎 3 in a row dodged
5Muggins
15W · 5L
#4
Mo Holding his own
7Muggins
13W · 7L
#5
Sinéad 😰 next in the firing line
9Muggins
11W · 9L
#6
Dave 👆 muggins 22 times — a hero, frankly
23Muggins
7W · 23L
20
Games played
15
Dodged 🎉
5
Games lost
5
Times muggins 👆
🔥

Dodge streaks

Rounds since you were last muggins. 🙂 at one or two, 😎 at three, 🔥 from five up — and 😰 the moment it resets, when it reads "You're next in the firing line…"

📜

History

"Every round, on the record." The last thirty rounds, who was muggins and when. Anyone who's left the crew shows up as 👻 a departed member.

↩️

Undo a round

Logged one by mistake? Scrub the latest round and it comes off everyone's stats, across the whole crew. "Round scrubbed — like it never happened."

Your crew

Round up your crew
with one code

Start a crew and Muggins hands you a six-character code, built from letters that can't be misread across a desk — no O against 0, no I against 1. Share it however you like and everyone joins from their own phone.

No sign-ups, no email addresses, no passwords — your phone makes up a random ID and that's your whole account, so there's no Muggins login to forget. Pick a name, pick a face from twelve characters, and you're in. Invite links open straight into the app on iPhone and Android alike.

Only one of you so far? Recruit Muggins Bot 🤖 and try the games with a stand-in until the rest of the crew catches up.

Invite code

BREW-K7F3QX
Copy

Code copied — go rally the troops

The details

Small things that
make it work

📣

The two-minute call

Calling a round notifies the crew and opens a two-minute window to opt in. Whoever taps "I'm in" is in the draw; latecomers miss out. Or skip the call-out and start right now.

📬

The Monday digest

A nudge every Monday morning — "7 rounds last week. Dave was muggins 3 times — take a bow. 👏" Or, if it's gone quiet, "A quiet week. Someone's dodging… 👀"

🎭

Twelve faces to pick from

Fox, frog, panda, unicorn, octopus, bee, whale, koala, lion, penguin, turtle or dinosaur — each with its own colour. That's your face in the crew.

⏰

Nobody holds up the round

Someone wandered off mid-game? Play their turn for them and the round carries on. No round ever stalls because one person put their phone down.

📤

Share the invite

Send the code straight from the app, or just tap to copy it. Joining from a code on your clipboard? Muggins spots it and pastes it for you.

🎟️

Crew Pass, once

Practising against the computer is free. Settling it with real people on their own phones takes Crew Pass — one payment of £1.99, kept for good. No subscription, no ads, and it restores on a new phone with the same Apple or Google account.

📲

iPhone and Android, one crew

Same games, same rules, same crew code. An iPhone host and an Android joiner play the same round and see the same result land at the same time.

Questions

Before you ask

When can I actually get it?
Very soon. Muggins is launching on the App Store and Google Play; both builds are with the stores for review. The badges on this page will take you straight to the listings the moment each one is live, so check back shortly.
Does everyone need the app?
Not necessarily. In Everyone plays mode each person joins the crew on their own phone. But there's a Pass this phone mode for when only one of you has it — take turns on the same handset. Pass the Bomb is built exclusively for that.
Do I need to make an account?
No. There's no Muggins sign-up, no email address and no password. Your phone makes up a random ID the first time you open the app, and that's all a crew ever knows you by. See the privacy policy for exactly what's stored.
Can we play if we're not in the same room?
Yes. Rounds run live across everyone's phones, so a half-remote crew works fine — the wheel spins on every screen at once and the result lands for everybody together. The exception is Pass the Bomb, which by design needs one shared handset.
Is it actually random, or does it pick on people?
Properly even. The wheel gives every person an identical slice, Random Pick has flat odds, Short Straws is a straight draw and Tower Fall's collapse point is rolled before anyone touches it. Spoof, Higher or Lower, Quick Draw, Hot Hands and Snap come down to your own guessing, nerve and reflexes, and Tic Tac Toe is pure skill — that's the point of it.
What if there's only two of us?
Everything works with two. The Tic Tac Toe duel skips the "pick two players" step and goes straight to the board. And if you're the only one with it so far, recruit Muggins Bot 🤖 to try the games out.
Is it only for tea rounds?
No — that's just where it started. Muggins picks one person for anything: who gets the pub round in, who does the washing up, who takes the minutes, who drives. The drinks order is a per-crew switch that's off for new crews; flip it on from the You tab if your crew runs on tea or pints, and everyone's usual appears under the verdict.
Can I change my drink?
Two ways, once your crew has the drinks order on. Edit your saved usual from your profile whenever it changes, or override it for a single round from the game screen — handy when you fancy a hot chocolate on a Friday without rewriting your default.
Will it cost anything?
Practice mode, against the computer, is free. Playing with your actual crew needs Crew Pass: a single one-off purchase of £1.99, no subscription, no ads. Buy it once and restore it from the same Apple or Google account when you change phones. Each store keeps its own purchases, so a pass bought on iPhone doesn't carry over to Android, or the other way round.
Some of us have iPhones and some have Androids. Does that matter?
Not at all. It's one app on both, talking to the same crew. Whoever calls the round can be on either, and everyone sees the same game at the same time.
👆

Whose turn is it?

Muggins is launching on the App Store and Google Play. Grab it the moment it lands, start a crew, and send the invite link round.

Download on the App Store Get it on Google Play

Nothing left to chance ✦